Fire Imp

Combat

Defense

DR = Damage Reduction | Passive = Passive Defense
Type Protection Passive DR
Unarmored
1d10+7
911
0

Attacks

Claw/Bite (2-1 Actions)

Accuracy Damage & Type Range/Reach Critical
6
2d8+6
5ft.
10

Fire Energy Bolt (2 Actions)

Elementary spell

Accuracy Damage & Type Range/Reach Critical
6
3d8+8
60ft.
10

Combat Misc.

Instincts

Instinct Total
Guts
5
Psyche
2
Reaction
4
Stamina
5

Combat Misc.

Type Total
Actions
5
Grapple
5
Initiative
4
Movement
G25ft. F35ft.

Energetics

Channeling Stats

C.L. O.C.L. S.M. Conduit C.DU
17
17
6
N/A
N/A

Wild Energy

Head L.L.L. L.U.L. R.L.L. R.U.L. Torso
2
3
4
4
4
4

Spells

Spell Energy Type
Energy Bolt Open
Fire Wall Elemental (Fire)
Fireball Elemental (Fire)
Hot Elemental (Fire)
Melt Object Elemental (Fire)
Scorch Elemental (Fire)
Spontaneously Combust Elemental (Fire)
Thaw Elemental (Fire)
Vlad’s Bouncy Ball of Warmth Elemental (Fire)

Abilities

Fire Energetics

This type of imp has a reduced essence cost for elemental fire spells of -2.

Fire Imp
by AI Generated by Pack Goblin Games

Combat Level: 4

 

Health & Essence

Health Mental Health Essence
73
20
40

Mentality

Insanity Total
Difficulty Rating
17
Stage
8
Mental Damage
1d10

Expertise Skills

Expertise Skill Total
Acrobatics
4
Athletics
4
Automation
2
Forgery
4
Hide
4
Intimidate
2
Perception
4
Sleight of Hand
4
Survival
3
Martial Arts
8
Unarmored
7

Channeling Skills

Channeling Skill Total S.D.
Elemental (Fire)
8
13

Statistics & Untrained Skills

UTS = Untrained Skill
Statistics Stat UTS
Agility
4
1
Channeling
6
2
Crafting
1
0
Fighting
8
3
Guard
8
3
Mechanical
2
0
Mental
4
1
Might
6
2
Persona
2
0
Thievery
4
1
Vitality
8
3

Languages

Runic

Vision

Normal

Misc. Info

Size Category

Small

Creature Category

Energy Alien

Genetic Ancestor(s)
Lifespan
Immortal
Average Height
2ft.
Average Weight
40lbs.


Cover image: Essence and Energy Logo by Alexander Foerster
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