Hot
This spell has an increased chance of hitting the target within range. You increase the temperature around a target’s body to fire cause damage.
Simple Channeling
You can control the energy in the air in order to cause warming effects. These effects won't harm but can keep the target comfortable at any temperature.
Level: 1
Energy Type: Elemental (Fire)
Cost: 3
Actions: 2
Damage: 1d6 + fighting
Damage Type: Fire
Duration: Instant
Range: 30ft.
Special: Gain +1 to your magic attack
Simple Duration: 10 hours
Simple Range: Touch
Energy Type: Elemental (Fire)
Cost: 3
Actions: 2
Damage: 1d6 + fighting
Damage Type: Fire
Duration: Instant
Range: 30ft.
Special: Gain +1 to your magic attack
Simple Channeling
Simple Cost: 0Simple Duration: 10 hours
Simple Range: Touch
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