Hot

This spell has an increased chance of hitting the target within range. You increase the temperature around a target’s body to fire cause damage.

Simple Channeling

You can control the energy in the air in order to cause warming effects. These effects won't harm but can keep the target comfortable at any temperature.

Level: 1
Energy Type: Elemental (Fire)
Cost: 3
Actions: 2
Damage: 1d6 + fighting
Damage Type: Fire
Duration: Instant
Range: 30ft.
Special: Gain +1 to your magic attack
Simple Channeling
Simple Cost: 0
Simple Duration: 10 hours
Simple Range: Touch


Cover image: Essence and Energy Logo by Alexander Foerster

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