Blood Savage - General Information

Blood savages get their name because of their deep red skin and savage ways. Not only do they naturally have dark red skin, but they also cover their bodies in the blood of their prey to show their strength and fearless mentality. The Blood Savages comprise a tribal social class system. The blood goblin is the lowest class, followed by the blood orcs, which make up the middle class and finally the highest are the blood orc chieftains.

Blood goblins roam plains and forests in packs of five to six. They look for helpless victims in order to feed and increase the size of their mounds. They live in large mounds made from the remains of their victims and random bits of junk that they have collected from their raids. Once they have piled their plunder into an enormous pile, they burrow into it to create dwellings. Having a larger mound signifies superiority among the goblins. A single blood orc runs most mounds and blood orc chieftains run several mounds.

Universal Special Abilities

Channeling Variant

You can change the channeling skill for the Blood Shaman to any other one, along with the spells to change up how you play the creature.

Group Intimidation

When three or more blood savages are within 5ft. of each other and are attempting to intimidate, they gain a +2 to intimidate.

Teamwork

When two or more blood savages are within 5ft. of each other, they cannot be flanked.

Languages

Brood
Blood Shaman & Chieftains: plus one based on region.

Vision

Normal
Lifespan
70 | Death: 80
Average Height
Goblin: 3-4ft.
Orc: 5-6ft.
Shaman: 5ft.
Chieftain: 6-7ft.
Average Weight
Goblin: 145lbs.
Orc/Shaman/Chieftain: 250lbs.


Cover image: Essence and Energy Logo by Alexander Foerster
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