Category: Runic Items
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Energized Grimoire
This item comes in many forms. It can store up to one hundred spells within itself as if the object were sentient and had memory. Touching the object allows memorized spells to be mentally recited to transfer them into the object for storage. Accessing the object’s spell memory by touching the object shows the spell…
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Elemental Revolver
At first glance, this revolver might seem like a multicolored gun that a nobleman might carry simply to show off their wealth. However, it is an immensely powerful weapon which has a chamber for each type of element. When the wielder rotates the cylinder to a specific chamber, the gun will fire energy infused elemental…
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Dragons Breathe
A very potent and dangerous liquor made from unknown and rare ingredients that is energetically combined. There are rumors that dust is used during part of its creation process, but because of the brewing method had any addictive properties cooked off. Dragons Breathe comes in a teardrop shaped glass bottle with no label. It can…
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Conduit Revolver
A revolver that works as a conduit, storing spells for quick access, but also works as a revolver. Spells can be infused into the bullets before shooting. It is a 5 shot revolver that deals 1d8+1 base damage when used as an arm. The base damage is added to the spell when infused. Rarity: Uncommon…
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Bottle of Boozeless Booze
At the expense of an action and one burst, the user gains the drunk condition for the next hour without needing to actually consume alcohol. This item uses small steam canisters. The steam is transmuted into alcoholic vapors that are inhaled. This does not aid in relieving fatigue when resting. Rarity: Uncommon Price: 500gc
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Bag O’ Sweets
Once per day, you can pull random sweet food from the bag. It tastes as if it was fresh. Rarity: Common Price: 100gc
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ARC: Adaptive Runic Cast
Scientists have been able to make fake rune crystals that are unstable compared to the authentic version. Using energy casting of adaptive energy, the Adaptive Runic Cast, or ARC for short, was created. The downside to an ARC is that they have less maximum bursts (10). Also, if activating the item requires a roll, so…