Zombie
Combat
Defense
DR = Damage Reduction | Passive = Passive DefenseType | Protection | Passive | DR |
---|---|---|---|
Unarmored |
1d10+3 |
7 |
0 |
Variant Defense
Type | Protection | Passive | DR |
---|---|---|---|
Brigandine w/ Helmet |
2d4+4 |
7 |
1 |
Attacks
Bite
Accuracy | Damage & Type | Range/Reach | Critical |
---|---|---|---|
3 |
1d6+2 Piercing |
5ft. |
10 |
Claw
Accuracy | Damage & Type | Range/Reach | Critical |
---|---|---|---|
3 |
1d6+2 Slashing |
5ft. |
10 |
Combat Misc.
Instincts
Instinct | Total |
---|---|
Guts | 4 |
Psyche | 1 |
Reaction | 1 |
Stamina | 1 |
Combat Misc.
Type | Total |
---|---|
Actions | 3 |
Grapple | 4 |
Initiative | 1 |
Movement | 30ft. |
Abilities
Immunity
Damage to their body cannot kill them; only a called shot to the head can kill them. In addition, they cannot be feared.
Zombie Rot Disease
Anyone infected by this disease is unaware of its effects until three days after being infected. After the sixth day of being infected, you become a zombie. Symptoms for this disease include: constantly feeling hungry and only raw humanoid flesh satisfies the hunger. Your skin becomes fragile and easily rips free. Your eyes become bloodshot and your nails blacken before falling off. You smell and feel as if you’re rotting from the inside.
A cure for zombie rot is a class 3 antitoxin or the cure spell but must be applied before you turn into a zombie.
Zombie Rot
The zombie’s saliva and blood are tainted with the zombie rot disease. If a zombie bites another living creature, they must make a stamina check vs. DR 10 or become infected.
Combat Level: 2
Health & Essence
Health | Mental Health | Essence |
---|---|---|
1 |
- |
0 |
Mentality
Insanity Aura - Mark of Insanity
When in the indicated range, an insanity check must be made. This happens for the first two times seeing a zombie. After the second time, you are desensitized enough to no longer suffer from the shock of seeing a zombie.
Insanity | Total |
---|---|
Aura Range | 60ft. |
Difficulty Rating | Undead |
Stage | Undead |
Mental Damage | Undead |
Expertise Skills
Expertise Skill | Total |
---|---|
Perception | 2 |
Martial Arts | 3 |
Unarmored | 3 |
Variant: Light Armor | 3 |
Statistics & Untrained Skills
UTS = Untrained SkillStatistics | Stat | UTS |
---|---|---|
Agility | 1 |
0 |
Channeling | 1 |
0 |
Crafting | 1 |
0 |
Fighting | 3 |
0 |
Guard | 3 |
0 |
Mechanical | 1 |
0 |
Mental | 1 |
0 |
Might | 1 |
0 |
Persona | 1 |
0 |
Thievery | 1 |
0 |
Vitality | 1 |
0 |
Spoils
Equipment & Spoils | Qty. |
---|---|
Saya (copper coin) | 1d4 |
Variant: Rusted/Rotten brigandine | 1 |
Variant: Rusted helmet (if removed) | 1 |
Languages
NoneVision
NormalMisc. Info
Size CategoryMedium
Creature CategoryUndead