Zombie

Combat

Defense

DR = Damage Reduction | Passive = Passive Defense
Type Protection Passive DR
Unarmored
1d10+3
7
0

Variant Defense

Type Protection Passive DR
Brigandine w/ Helmet
2d4+4
7
1

Attacks

Bite

Accuracy Damage & Type Range/Reach Critical
3
1d6+2 Piercing
5ft.
10

Claw

Accuracy Damage & Type Range/Reach Critical
3
1d6+2 Slashing
5ft.
10

Combat Misc.

Instincts

Instinct Total
Guts
4
Psyche
1
Reaction
1
Stamina
1

Combat Misc.

Type Total
Actions
3
Grapple
4
Initiative
1
Movement
30ft.

Abilities

Immunity

Damage to their body cannot kill them; only a called shot to the head can kill them. In addition, they cannot be feared.

Zombie Rot Disease

Anyone infected by this disease is unaware of its effects until three days after being infected. After the sixth day of being infected, you become a zombie. Symptoms for this disease include: constantly feeling hungry and only raw humanoid flesh satisfies the hunger. Your skin becomes fragile and easily rips free. Your eyes become bloodshot and your nails blacken before falling off. You smell and feel as if you’re rotting from the inside.

A cure for zombie rot is a class 3 antitoxin or the cure spell but must be applied before you turn into a zombie.

Zombie Rot

The zombie’s saliva and blood are tainted with the zombie rot disease. If a zombie bites another living creature, they must make a stamina check vs. DR 10 or become infected.

Zombie
by Ai Generated by Pack Goblin Games

Combat Level: 2

 

Health & Essence

Health Mental Health Essence
1
-
0

Mentality

Insanity Aura - Mark of Insanity

When in the indicated range, an insanity check must be made. This happens for the first two times seeing a zombie. After the second time, you are desensitized enough to no longer suffer from the shock of seeing a zombie.

Insanity Total
Aura Range
60ft.
Difficulty Rating
Undead
Stage
Undead
Mental Damage
Undead

Expertise Skills

Expertise Skill Total
Perception
2
Martial Arts
3
Unarmored
3
Variant: Light Armor
3

Statistics & Untrained Skills

UTS = Untrained Skill
Statistics Stat UTS
Agility
1
0
Channeling
1
0
Crafting
1
0
Fighting
3
0
Guard
3
0
Mechanical
1
0
Mental
1
0
Might
1
0
Persona
1
0
Thievery
1
0
Vitality
1
0

Spoils

Equipment & Spoils Qty.
Saya (copper coin)
1d4
Variant: Rusted/Rotten brigandine
1
Variant: Rusted helmet (if removed)
1

Languages

None

Vision

Normal

Misc. Info

Size Category

Medium

Creature Category

Undead

Lifespan
Undead
Average Height
5-6ft.
Average Weight
100-50lbs.


Cover image: Essence and Energy Logo by Alexander Foerster
Powered by World Anvil