Vlad’s Personal Pocket Shelter

At a point within the range of this spell, a door appears, leading to a pocket dimension you created as a home away from home.

The appearance of inside and the door is based on the channeler of this spell’s desire. However, anything part of that appearance can be handled and used but cannot leave the shelter. Only items that are brought in can leave. If you close the portal, anything or anyone inside cannot leave until you reopen it. When the portal is open, anyone who wishes to enter must be invited by you. If they aren’t invited, they don’t see the door and cannot interact with it.

You can stay within the space for up to 24 hours before being pushed out. However, spending five essence extends the duration by an additional 24 hours. The creator of the space can push anyone out anytime they wish.

Any consumables created as part of the appearance can be consumed, but they do not provide nourishment or satiate hunger. To survive in the shelter, you must bring nourishment with you. While the consumables are in the shelter, they do not spoil and are as fresh as they were when you last opened the portal.

While inside the space, you cannot attack or effect anything/anyone outside of the space. Once you enter the space, any effects on things or creatures ends.

If expanding beyond the base size, that essence cost must be paid each time to access the extra space. Anything stored in that extra space can only be accessed when the additional essence cost is paid.

Level: 10
Requirement: Channeling 10
Energy Type: Chrono
Cost: 15 (5) essence
Actions: 20 seconds
Durration: up to 24 hours
Range: 30ft.
Size: 500 sq.ft.
Size Increase: 2 essence per 100sq.ft.


Cover image: Essence and Energy Logo by Alexander Foerster
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