Surge Rifle
This ancient rifle does not require any ammunition or canister. Instead, it has a compartment where the cylinder would be that holds a single runic crystal. The rifle forms the energy within the crystal into a solid bullet. However, the longer the rifle charges up, the stronger the bullet becomes. When firing the rifle you choose how many charges are released. Each charge deals the inditacted damage. The built-up charges must be expelled or the wielder takes the damage from the rifle overloading.
It takes two actions to replace the crystal, and it cannot jam.
Item Stats
RarityExotic
Price100,000gc
Item type
Magical
Combat Stats
Damage: 1d8 per charge (max 10d8)
Durability: 20
Range: 80ft.
Special: Cannot jam