Reality Vault

Option One

Touching the target with your conduit, they must make the indicated instinct check or become imprisoned between time and space. While imprisoned they are unable to be targeted but also are unable to perform any actions, including any form of communication. They are frozen in time unable to do anything except be a spectator of their surroundings. Additionally, they are not affected by effects that normally would affect them.

Their appearance becomes distorted, blurred, and hard to focus on as if they aren’t real. The space they occupy can be moved through as if moving through an illusion.

Option Two

This option causes the spells duration to drastically increase to a minimum of one day. It can be increased up to a maximum of four days before needing to be channeled as a fusion spell. Being trapped in the reality vault for more than one day requires an insanity check per day in order to not take mental health damage.

Leaving a target under this spell’s effects and leaving the area cause your memory of the target to fade. Spending more than five hours away from the target causes anyone who once knew the target to forget they exist.

Focus Spell
Level: 10
Energy Type: Chrono

Option One
Cost: 10
Actions: 3 or 2 counters
Difficulty: Stamina
Duration: 20 seconds
Range: Touch
Targets: 1
Special: This spell has a second channeling option
Option Two
Requirements: Channeling 10
Actions: 5
Cost: 19+
Damage: Insanity check per day
Duration: 1 day
Duration Increase: +1 day per 10 essence
Range: Touch


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