Orbs
Using two actions, the indicated number of small orbs, no bigger than two inches, materialize floating around you. Using one action, you can control two orbs up to their indicated range. The controlled orb moves at an extreme speed and any creature caught in its path must make a reaction check at a negative one to avoid the indicated damage. The orbs remain until either the spell ends (willingly by the channeler or focus is lost) or the indicated duration expires.
Focus Spell
Level: 2Energy Type: Any
Cost: 4
Actions: 2/1
Damage: 1d4 per orb
Damage Type: Piercing & energy type
Difficulty: Reaction - 1
Range: 40ft. per orb
Duration: 1 minute
Objects: 4