Nerve Snap
Making a called shot to a target’s limb (excluding head) sends psionic energy into their nerves, causing the indicated damage. The target must succeed in a psyche check or the limb gains the numb condition for the indicated duration.
Level: 1
Energy Type: Psionic
Cost: 1
Actions: 2
Damage: 1d6 + mental
Damage Type: Psionic
Difficulty: Psyche
Duration: 10 seconds
Range: 30ft.
Targets: 1
Energy Type: Psionic
Cost: 1
Actions: 2
Damage: 1d6 + mental
Damage Type: Psionic
Difficulty: Psyche
Duration: 10 seconds
Range: 30ft.
Targets: 1