Jimmy Thrasher
Jimmy is the youngest and lowest standing in the group following in his twin brother, Thomas’s path. Jimmy looks up at his brother and tries hard to get his approval. He dual wields short swords when he’s not using his bow.
Thomas and Jimmy grew up as farm hands thrashing the wheat among other duties. Not knowing their family history and being orphans, they gained their sir name from their ability to thrash wheat better than the other farmhands. They joined the bandit gang after it attacked and slaughtered their farm. Not having any connections with the farm and always feeling like they could do more, they joined the bandits in the raid, as the leader was impressed.
Combat
Defense
DR = Damage Reduction | Passive = Passive DefenseType | Protection | Passive | DR |
---|---|---|---|
Dodge (Good Long Coat) |
2d6+10 |
9 |
5 |
Attacks
Good Reflex Bow (2 Actions)
Accuracy | Damage & Type | Range | Critical |
---|---|---|---|
10 |
1d6+1d8+8 Piercing |
300ft. |
9-10 |
Good Short Sword x2 (2-1 Actions)
Dual wielding short swords.
Accuracy | Damage & Type | Reach | Critical |
---|---|---|---|
10 |
1d6+1d8+8 Slashing |
5ft. |
9-10 |
Combat Misc.
Instincts
Instinct | Total |
---|---|
Guts | 2 |
Psyche | 5 |
Reaction | 8 |
Stamina | 6 |
Combat Misc.
Type | Total |
---|---|
Actions | 5 |
Grapple | 2 |
Initiative | 8 |
Movement | 30ft. |
Abilities
Counter Defense
Cost
1 counter action
They can stop any counter action from being used against them. The counter action being used against them automatically has no effect on them unless it is energetic based.
Multi Arrow Rank 1
Cost
4 essence & 1 action
Additional Arrows
1 per attack
They have learned to shoot multiple arrows at a single target. An attack roll must be made for each arrow.
Combat Level: 5
Health & Essence
Health | Mental Health | Essence |
---|---|---|
85 |
20 |
26 |
Mentality
Insanity | Total |
---|---|
Difficulty Rating | 20 |
Stage | 4 |
Mental Damage | 1d6 |
Expertise Skills
Expertise Skill | Total |
---|---|
Acrobatics | 6 |
Automation | 6 |
Hide | 2 |
Influence | 4 |
Inimidate | 4 |
Intuition | 4 |
Perception | 6 |
Survival | 5 |
Archery | 8 |
Dodge | 10 |
Off-hand | 10 |
One-handed | 10 |
Unarmored | 4 |
Statistics & Untrained Skills
UTS = Untrained SkillStatistics | Stat | UTS |
---|---|---|
Agility | 10 |
4 |
Channeling | 1 |
0 |
Crafting | 1 |
0 |
Fighting | 10 |
4 |
Guard | 10 |
4 |
Mechanical | 4 |
1 |
Mental | 4 |
1 |
Might | 8 |
3 |
Persona | 2 |
0 |
Thievery | 2 |
0 |
Vitality | 10 |
4 |
Spoils
Equipment & Spoils | Qty. |
---|---|
Long Coat | 1 |
Good Reflex Bow | 1 |
Arrows | 1d20 |
Good Short Sword | 2 |
Gomitsu | 1d100+10 |
Languages
UmishVision
NormalMisc. Info
Size CategoryMedium
Creature CategoryHumanoid