Jimmy Thrasher

Jimmy is the youngest and lowest standing in the group following in his twin brother, Thomas’s path. Jimmy looks up at his brother and tries hard to get his approval. He dual wields short swords when he’s not using his bow.

Thomas and Jimmy grew up as farm hands thrashing the wheat among other duties. Not knowing their family history and being orphans, they gained their sir name from their ability to thrash wheat better than the other farmhands. They joined the bandit gang after it attacked and slaughtered their farm. Not having any connections with the farm and always feeling like they could do more, they joined the bandits in the raid, as the leader was impressed.

Combat

Defense

DR = Damage Reduction | Passive = Passive Defense
Type Protection Passive DR
Dodge (Good Long Coat)
2d6+10
9
5

Attacks

Good Reflex Bow (2 Actions)

Accuracy Damage & Type Range Critical
10
1d6+1d8+8 Piercing
300ft.
9-10

Good Short Sword x2 (2-1 Actions)

Dual wielding short swords.

Accuracy Damage & Type Reach Critical
10
1d6+1d8+8 Slashing
5ft.
9-10

Combat Misc.

Instincts

Instinct Total
Guts
2
Psyche
5
Reaction
8
Stamina
6

Combat Misc.

Type Total
Actions
5
Grapple
2
Initiative
8
Movement
30ft.

Abilities

Counter Defense

Cost

1 counter action

They can stop any counter action from being used against them. The counter action being used against them automatically has no effect on them unless it is energetic based.

Multi Arrow Rank 1

Cost

4 essence & 1 action

Additional Arrows

1 per attack

They have learned to shoot multiple arrows at a single target. An attack roll must be made for each arrow.

Combat Level: 5

 

Health & Essence

Health Mental Health Essence
85
20
26

Mentality

Insanity Total
Difficulty Rating
20
Stage
4
Mental Damage
1d6

Expertise Skills

Expertise Skill Total
Acrobatics
6
Automation
6
Hide
2
Influence
4
Inimidate
4
Intuition
4
Perception
6
Survival
5
Archery
8
Dodge
10
Off-hand
10
One-handed
10
Unarmored
4

Statistics & Untrained Skills

UTS = Untrained Skill
Statistics Stat UTS
Agility
10
4
Channeling
1
0
Crafting
1
0
Fighting
10
4
Guard
10
4
Mechanical
4
1
Mental
4
1
Might
8
3
Persona
2
0
Thievery
2
0
Vitality
10
4

Spoils

Equipment & Spoils Qty.
Long Coat
1
Good Reflex Bow
1
Arrows
1d20
Good Short Sword
2
Gomitsu
1d100+10

Languages

Umish

Vision

Normal

Misc. Info

Size Category

Medium

Creature Category

Humanoid

Children


Cover image: Essence and Energy Logo by Alexander Foerster
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