Dragons Breathe

A very potent and dangerous liquor made from unknown and rare ingredients that is energetically combined. There are rumors that dust is used during part of its creation process, but because of the brewing method had any addictive properties cooked off. Dragons Breathe comes in a teardrop shaped glass bottle with no label. It can be identified by the colorful, sparkling swirls that, regardless of how long the bottle sits, never stop moving. Each bottle contains ten shots’ worth of liquor and has a unique energetic feature that only allows one shot to be poured per tipping of the bottle. Almost as if the bottle had sentient thought and knew when and how much it was pouring out.

This is a one time use item that contains ten uses (shots). If the bottle is emptied, it can be refilled with any liquid but will forever only pour one shot's worth of liquid per tip.

Its alcoholic potency varies per shot from four stamina points to as high as fifteen. Whenever a shot is consumed, roll 1d12+3 to determine the shots’ potency (stamina points). Dragons Breathe can make you pass out if one shot is too strong, but you'll wake up feeling refreshed, like you had a great sleep. It removes all exhaustion and fatigue if you had any. It is also been proven that Dragon’s Breathe cannot cause a hangover should your last shot’s potency be nine or higher.

If you roll a max potency, you can remove any marks of insanity, gain 1d10+5 mental health, and decrease your insanity stage by one if you want. However, you pass out immediately after consuming the shot.

Item Stats

Rarity

Common

Price

250gc

Item type
Consumable, Magical


Cover image: Essence and Energy Logo by Alexander Foerster
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