Deformation
By touching your conduit to a target and using a magic attack, you can cause damage by reversing and detangling their genetic makeup.
When using this spell as a called shot, the part of the body becomes permanently deformed besides the indicated damage. However, the head cannot be targeted. Upper limbs affected by this spell suffer unlucky rolls associated with skill checks. Lower limbs suffer a -10ft. of movement per limb. Torso shots restrict the reflexes of the target, making their reaction and defense rolls unlucky.
This spell has two costs, one as a basic channeling which can be used as an elementary spell and the second as a called shot.
Boosting
This spell is boosted differently than other spells. The cost for boosting is halved.
Level: 2
Energy Type: Transmutation
Cost: 1 / 5
Actions: 2
Damage: 1d6
Damage Type: Psionic
Range: Touch
Targets: 1
Special: On a critical strike the target is stunned for 10 seconds because of the shock.
Energy Type: Transmutation
Cost: 1 / 5
Actions: 2
Damage: 1d6
Damage Type: Psionic
Range: Touch
Targets: 1
Special: On a critical strike the target is stunned for 10 seconds because of the shock.