Boiling Point
Using the power of both Necrosis and the element of fire, you can cause your target’s blood to boil. The target must succeed on a stamina check at a minus one or take the indicated damage. If the damage is chained over three times, the target must make an additional stamina check or fall unconscious. The time the target remains unconscious is equal to the number of times chained in rounds. So, if the damage were chained four times, the target would be unconscious for four rounds (forty seconds).
This spell has no effect on creatures who do not have blood (i.e. undead, plant-based creatures, and creatures made of pure energy).
Level: 10
Requirement: Channeling 10
Energy Type: Necrosis & Elemental (Fire)
Cost: 25 (Auto Over Channeling)
Actions: 8
Damage: 6d10 + Thievery
Damage Type: Negative
Difficulty: Stamina - 1
Duration: Instant
Range: 10ft.
Special: Chaining damage three or more times causes the target to fall unconscious equal to the number of times chained in rounds.
Targets: 1
Requirement: Channeling 10
Energy Type: Necrosis & Elemental (Fire)
Cost: 25 (Auto Over Channeling)
Actions: 8
Damage: 6d10 + Thievery
Damage Type: Negative
Difficulty: Stamina - 1
Duration: Instant
Range: 10ft.
Special: Chaining damage three or more times causes the target to fall unconscious equal to the number of times chained in rounds.
Targets: 1