Bent to Your Will
Both versions of this spell can be active at the same time.
Using your bond with transmutation, you can manipulate the trajectory of your projectiles. The projectile must start on your person or in your weapon, then released by you at a target of your choice. While this spell is active, you gain increased accuracy based on the amount of essence spent, with +1 as the base and +4 as the maximum.
When channeling as an elementary spell, the cost is that of an elementary spell and the accuracy cannot exceed +1.
When channeling as a normal spell (not elementary), the cost is 2 essence per +1 accuracy and can be boosted.
Your next attack gains the accuracy of the spell.
Defensive Activation
Any projectiles from targets you can see that are within the area of effect have unlucky rolls if you are the target of their projectiles.
Energy Type: Transmutation
Actions: 1
Cost: 2+
Accuracy: +1 for every 2 essence (max +4)
Duration: instant
Range: Self
Special: This spell can be channeled as an elementary spell, but the accuracy cannot increase beyond +1 and it cannot be boosted when channeled this way.
Target: 1
Defensive Activation
FOCUS SPELL
Actions: 2Cost: 6
Duration: 30 seconds
AoE: 60ft radius
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