Aqua Restoration
Focusing on a target with in the spells range, you create healing water that flows around their injury, healing them for the indicated amount. As long as the target stays within the distance of the channeler, they will heal for the indicated amount every ten seconds, up to the spell’s duration.
FOCUS SPELL
Energy Type: Elemental (Water)
Cost: 2+
Actions: 2
Heal: Equal to the cost +4
Duration: 30 seconds
Distance: 60ft.
Range: 30ft.
Targets: 1
Special: Spend +8 essence to heal one wound on top of the initial healing.
Energy Type: Elemental (Water)
Cost: 2+
Actions: 2
Heal: Equal to the cost +4
Duration: 30 seconds
Distance: 60ft.
Range: 30ft.
Targets: 1
Special: Spend +8 essence to heal one wound on top of the initial healing.