A transmutation channeler turned inn manager. After being kicked out of the Keep of Curses for her lack of control, she found herself in Fate with not a tsu (coin) to her name. Fate would have it that Theodore was opening an inn to help with the lack of one for travellers and needed a manager.
Smitten by her beauty, Theodore offered her a position as the manager of the inn along with her courtship. Having literally nothing to lose, she accepted.
Susan eventually fell for Theodore, and right before the bandits attacked, they were to be married.
Combat
Defense
DR = Damage Reduction | Passive = Passive Defense
| Type | Protection | Passive | DR |
|---|---|---|---|
| Dodge | 2d6+2 | 7 | 0 |
Attacks
Shovel
| Accuracy | Damage & Type | Range/Reach | Critical |
|---|---|---|---|
| 1d10+4 | 1d4+4 | 5ft. | 10 |
Blood Dagger
| Accuracy | Damage & Type | Range/Reach | Critical |
|---|---|---|---|
| 1d10+1 | 1d4+2 | 5ft. | 10 |
Combat Misc.
Instincts
| Instinct | Total |
|---|---|
| Guts | 2 |
| Psyche | 3 |
| Reaction | 1 |
| Stamina | 3 |
Combat Misc.
| Type | Total |
|---|---|
| Actions | 3 |
| Grapple | 2 |
| Initiative | 1 |
| Movement | 30ft. |
Energetics
Channeling Stats
| C.L. | O.C.L. | S.M. | Conduit | C.DU |
|---|---|---|---|---|
| 9 | 9 | 10 | Blood Dagger | 5 |
Wild Energy
| Head | L.L.L. | L.U.L. | R.L.L. | R.U.L. | Torso |
|---|---|---|---|---|---|
| 1 | 2 | 2 | 2 | 2 | 2 |
Spells
| Spell | Energy Type |
|---|---|
| Assist | Gaia |
| Cure | Gaia |
| Heal | Gaia |
| Roots | Gaia |
| Intoxicate | Transmutation |
| Flying Earth Carpet | Transmutation |
| Repair | Transmutation |
| Spit Acid | Transmutation |
| Splinter | Transmutation |
Abilities
Blood Mage
Cost: 4
Perk
You start with a blood dagger that you are melded with and a grimoire. The grimoire contains several spells equal to five plus your mental statistic. Additionally, acquire the masteries of Energy Manipulation and Blood Ritual.
Flaw
You cannot wear armor because of the need to have quick access to your skin in order to draw blood when channeling.
Bonus
Add half your essence to your health and your essence permanently becomes zero. You use your health when anything costs essence. The regular channeling rules apply, and if something drains your essence, such as a creature or spell, it will affect your health. The bonus cannot be removed.
Penance
Level 8 & 5 talents
To Darn Pretty
Cost: 1
Perk
You are extremely beautiful, and everyone can’t help but stare. +1 to social skills (excluding intimidate).
Flaw
Due to everyone wanting to look at you have -1 to hide.
Bonus
People are jealous easily with you. Rolling a one on persona checks you cause the person you’re talking too to be insulted. They can’t believe such a pretty face could be so stupid. Cannot be taken with You, Fugly trait.
Penance
5 talents
Combat Level: 1
Health & Essence
| Health | Mental Health | Essence |
|---|---|---|
| 48 | 24 | 0 |
Mentality
| Insanity | Total |
|---|---|
| Difficulty Rating | 20 |
| Stage | 1 |
| Mental Damage | 1d4 |
Expertise Skills
| Expertise Skill | Total |
|---|---|
| Influence | 6 |
| Intimidate | 3 |
| Intuition | 5 |
| Perception | 4 |
| Survival | 3 |
| Two-handed | 3 |
| Dodge | 2 |
| Unarmored | 2 |
Channeling Skills
| Channeling Skill | Total | S.D. |
|---|---|---|
| Gaia | 3 | 8 |
| Transmutation | 4 | 9 |
Statistics & Untrained Skills
UTS = Untrained Skill
| Statistics | Stat | UTS |
|---|---|---|
| Agility | 1 | 0 |
| Channeling | 4 | 1 |
| Crafting | 1 | 0 |
| Fighting | 1 | 0 |
| Guard | 3 | 0 |
| Mechanical | 1 | 0 |
| Mental | 4 | 1 |
| Might | 2 | 0 |
| Persona | 4 | 1 |
| Thievery | 1 | 0 |
| Vitality | 5 | 1 |
Languages
Latlish, Runic
Vision
Normal
Size Category
Medium
Creature Category
Humanoid